User Interfaces

In this lecture, we will start by looking at different types of prototyping techniques all usable for investigating different aspects of our product and feasibility. We will try to use a Wireframing tool to create a simple Low-fidelity prototype.

In the third part of the lecture, we will continue to talk about how we can use UI / UX when prototyping and why this is maybe one of the most important aspects of Product Development these days: Getting learnings as fast as possible. Then we will try out some of the concepts Regan have shown.

Tutorial Session

Assignments

Mandatory Reading

Extra Material:

Materials (Slides, etc.)

  • Slides will be published after the lecture